The Guardian ★★★★
“Radio Ghost makes the familiar strange. The more so as the beat slows – and some more. We slacken our pace, relax our shoulders and come to a standstill. It feels like an act of resistance.”
Radio Ghost is an audio-driven, walking game for three players in a shopping centre.
In Radio Ghost, you are a ghost hunter, broadcasting your journey as you pass through portals into the far-away dimensions of a haunted Mall.
Part game, part interactive radio show and part ghost hunt.
Radio Ghost is an audio-driven, app-based walking game played in a shopping centre. You and your team will have to blend in as perfect shoppers to unlock the stories of the mall, following prompts as you navigate a world that knows the price of everything and the cost of nothing.
This game won’t reverse the damage or change the ending or save the pandas, but…
It’s not about guilt.
It’s not about shame.
It’s not even about you.
It is about learning to put the blame where it belongs and how it is that certain things came to be in our hands, delivered to us by the hands of ghosts… and that no matter how hard you dust, you’ll not find their fingerprints.
Audiences play solo within a team of 3, with multiple teams undertaking the experience at the same time (medium to large-scale audience capacity over the run). We also find it attracts curious spectators. We can easily scale up the capacity with additional phones purchased or hired.
Radio Ghost was commissioned by LIFT Festival 2022. It is the winner of The Lumen Prize Interactive Award 2022 and a nominee for the IndieCade Games Festival 2022.
For more information and to book this show, email producer@zu-uk.com.